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PRINTER'S NO. 1064
THE GENERAL ASSEMBLY OF PENNSYLVANIA
HOUSE RESOLUTION
No.
182
Session of
2017
INTRODUCED BY NEUMAN, DEAN, READSHAW, YOUNGBLOOD, HARKINS,
TOOHIL, BIZZARRO, WATSON, MACKENZIE, O'BRIEN, SCHLOSSBERG,
DRISCOLL, LONGIETTI, MILLARD, MATZIE, SOLOMON, JAMES, MURT,
DiGIROLAMO, CALTAGIRONE, R. BROWN, HENNESSEY, PHILLIPS-HILL,
D. COSTA, FREEMAN, V. BROWN, WARREN, RYAN, MENTZER, BULLOCK,
NEILSON, SCHWEYER, IRVIN, GROVE, SAYLOR, STAATS, DEASY, HILL-
EVANS, ROZZI AND GILLEN, MARCH 22, 2017
INTRODUCED AS NONCONTROVERSIAL RESOLUTION UNDER RULE 35,
MARCH 22, 2017
A RESOLUTION
Designating the week of April 23 through 29, 2017, as "STEAM
Initiative Week" in Pennsylvania.
WHEREAS, STEAM is an acronym for science, technology,
engineering, art and mathematics, and refers to an educational
curriculum that is based on these subject areas; and
WHEREAS, STEAM education has as its integral design concept
the idea that creative and critical thinking skills are greatly
enhanced and further developed through exposure to the arts,
which has high value in contributing to success in technical
fields; and
WHEREAS, STEAM education is highly beneficial for students
who demonstrate an aptitude for such subject areas and the
concentrated focus on technological, scientific, math-related
and artistic learning and skills development that takes place
for such students is essential; and
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WHEREAS, STEAM education allows students to enter the job
market well prepared to obtain employment that provides a
family-sustaining wage, which results in the enhancement of this
Commonwealth's economic competitiveness in the global
marketplace; and
WHEREAS, There is a "STEM to STEAM" movement that involves
promoting the educational philosophy that adds "A" for "Art" to
STEM, thereby creating the acronym STEAM; and
WHEREAS, The "STEM to STEAM" movement recognizes the
essential role that art and design play in enhancing STEM
education and research and emphasizes how all topics in these
subject areas relate to each other and to the real world; and
WHEREAS, Arts education has undeniable benefits, as it
stimulates the imagination and strengthens problem-solving
skills and other cognitive abilities, which adds to overall
academic achievement, success in school and greater
effectiveness in the workplace; and
WHEREAS, The objectives of the "STEM to STEAM" movement are
to encourage integration of art and design in education for
students in kindergarten through post-secondary education, to
transform research policy in order to place art and design at
the center of STEM and to influence employers to hire artists
and designers in order to drive innovation; and
WHEREAS, Including art and design in the making of a STEM
product addresses the aesthetics of the product, making it much
more visually appealing and creatively developed; and
WHEREAS, Artists and designers have the ability to take
complex scientific concepts and information and communicate them
effectively to a broad range of audiences, making technology
more accessible and improving the overall products; and
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WHEREAS, Artists and designers play an integral role in the
development of modern technology and in manufacturing as the
tools and methods of design offer new models for creative
problem solving and interdisciplinary partnerships; and
WHEREAS, Art and design provide real, effective and practical
solutions for our everyday lives, serve to distinguish American
products in a global marketplace and create opportunities for
economic growth; and
WHEREAS, The House of Representatives recognizes the
importance of the STEM Education Coalition in promoting
initiatives for effective education in science, technology,
engineering and mathematics (STEM); and
WHEREAS, The STEM Education Coalition's mission is to inform
Federal and State policymakers on the importance of the role
that STEM education plays in the innovative competitiveness and
future economy of the United States; and
WHEREAS, The STEM Education Coalition works to inspire
students, especially those of disadvantaged groups, women and
veterans, and urges a broad platform of students to obtain the
knowledge and professional skills necessary to obtain STEM-based
careers; and
WHEREAS, In order to foster innovation and provide this
Commonwealth and our nation with a competitive edge in the 21st
century global economy, it is necessary to support educational
and entrepreneurial growth in both the scientific and creative
spheres; therefore be it
RESOLVED, That the House of Representatives designate the
week of April 23 through 29, 2017, as "STEAM Initiative Week" in
Pennsylvania; and be it further
RESOLVED, That the House of Representatives commend the STEM
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Education Coalition for its outstanding efforts to increase
awareness of the critical need for quality education in science,
technology, engineering and mathematics, which are essential for
the future success of the economy of this Commonwealth and the
United States; and be it further
RESOLVED, That the House of Representatives support the
educational philosophy that involves adding art to STEM
education to create STEAM, as reflected in the "STEM to STEAM"
movement, and promote the enhancement of a quality STEAM
education for students in this Commonwealth; and be it further
RESOLVED, That the House of Representatives urge all
educators, businesspeople, legislators and individuals in this
Commonwealth to work together to increase awareness of the value
of a solid STEAM education so that, in the future, this
Commonwealth can maintain a strong work force of qualified
professionals, retain our standing as innovators and stimulate
the economy.
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